Key of Conscience

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Key of Conscience
Your character has a soft spot for those weaker than their opponents.
  • Gain 1 XP every time your character helps someone who cannot help themselves.
  • Gain 2 XP every time your character defends someone with might who is in danger and cannot save themselves.
  • Gain 5 XP every time your character takes someone in an unfortunate situation and changes their life to where they can help themselves.
  • Buyoff: Ignore a request for help.
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