Showing 18 pages using this property.
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| Key of Love + | Gain 1 XP every time this character is present in a scene with your character., Gain 2 XP whenever your character has to make a decision that is influenced by them., Gain 5 XP every time your character puts himself in harm's way or makes a sacrifice for them. |
| Key of the Affliction + | Gain 1 XP every time your character is insulted or ostracized by other goblins for the Affliction., Gain 3 XP every time this reaction causes great difficulty for your character. |
| Key of the Astral Traveler + | Gain 1 XP every time your character takes a drug purported to change her reality., Gain 3 XP every time your character separates her spirit from her body. |
| Key of the Bloodline + | Gain 1 XP every time your character is in a scene with one of his bloodline., Gain 2 XP every time he secretly manipulates a situation in their favor., Gain 5 XP every time he puts himself at risk to do so. |
| Key of the Collector + | Gain 1 XP whenever she obtains information about the location of a ''zu'' word., Gain 3 XP whenever she puts herself at risk in order to obtain a ''zu''. |
| Key of the Death-Hunter + | Gain 1 XP whenever your character is in a scene with zamani. , Gain 2 XP whenever she sends zamani off to the Final Death., Gain 5 XP whenever she defeats a walozi that summons up zamani. |
| Key of the Eternal Question + | Gain 1 XP every time you can apply this question to the situation your character's in., Gain 3 XP every time your character risks harm in pursuit of the answer. |
| Key of the House + | Gain 1 XP every time your character does something to benefit her House., Gain 2 XP every time she does something to benefit her house that causes her discomfort or inconvenience., Gain 5 XP every time she acts to benefit her House at the great risk of her body, reputation, or wealth. |
| Key of the Litter + | Gain 1 XP every time he defends a litter-mate from harm., Gain 3 XP every time he defends a litter-mate at great danger to himself. |
| Key of the Lost Child + | Gain 1 XP every time your character tells a story of her tribe., Gain 2 XP whenever your character defends her tribe's name or lands in words or in battle., Gain 5 XP whenever your character finds a new legend of her tribe. |
| Key of the Manipulator + | Gain 1 XP whenever your character exerts her will over her ruler, even over minor matters - especially over minor matters., Gain 2 XP whenever the ruler accepts your character's advice over others., Gain 5 XP whenever your character's influence makes the ruler make a policy change or establish a new policy that works in your character's favor. |
| Key of the Overlord + | Gain 1 XP every time your character makes someone else do something against her will., Gain 3 XP every time your character makes someone else do something that causes harm, pain, or despair to that person. |
| Key of the Pacifist + | Gain 1 XP for every adventure in which your character does not commit any violence., Gain 2 XP every time your character does not commit violence even though it causes her minor harm or inconvenience., Gain 5 XP every time your character does not commit violence even though it causes her great harm. |
| Key of the Precious + | Gain 1 XP every time your character gains a new possession by his skills - not when one is given to him or bought., Gain 2 XP every time your character gains a new possession by fighting for it., Gain 5 XP whenever your character successfully defends his possessions against theft. |
| Key of the Revolutionary + | Gain 1 XP every time she speaks out against the rulers, or breaks a minor law., Gain 2 XP every time she acts directly against the rulers., Gain 5 XP every time she puts herself in great danger in order to damage the status quo. |
| Key of the Self + | Gain 1 XP every time he ignores the request of another in order to fulfill his own goals., Gain 3 XP every time he ignores someone in need for himself. |
| Key of the Tribe + | Gain 1 XP whenever your character does something to help the tribe., Gain 2 XP whenever your character defends or helps the tribe even though it brings her ridicule or inconvenience., Gain 5 XP whenever your character defends the tribe in battle. |
| Key of Unrequited Love + | Gain 1 XP whenever your character has to make a decision that is influenced by them., Gain 2 XP every time your character attempts to win their affection., Gain 5 XP every time your character puts himself in harm's way or makes a sacrifice for them. |