Key of Fraternity


 * Key of Fraternity
 * Your character has someone she is sworn to, a friend who is more important than anyone else.
 * Gain 1 XP every time this character is present in a scene with your character (maximum 3 per adventure).
 * Gain 2 XP whenever your character has to make a decision that is influenced by them.
 * Gain 5 XP every time your character defends them by putting herself at risk.
 * Buyoff: Sever the relationship with this person.