Character Transcendence

Transcendence is the result of a Transcendent (7) success level on an ability check. It signals the end of a character's story, and is a special occasion for that character's player. With this result, the player should feel free to narrate the outcome of her roll herself, with any help she likes from the other players and Story Guide. If the roll comes during Bringing Down the Pain, that ends immediately. If the scene is taking place during the day, the sun is eclipsed by the moon within the hour; if during the night, the moon is eclipsed by the sun.

The story should immediately focus upon the transcendent character. She has just accomplished a feat that will be spoke of by her companions forever, and the day is her. Within 24 game-hours of the moment she became transcendent, her story will be over. The character may die; she may retire for a quiet life; she may disappear over the hills; or she may become something else entirely. Her story will end and she will be retired from play.

This does not mean the campaign is over. The player may bring a new character into play after her current character leaves. This character may well be established during the day of transcendence, and carry on the legends of a character who has just had her most glorious moment.