Key of the Vow


 * Key of the Vow
 * Your character has a vow of personal behavior that she has sworn not to break. This could be a dietary restriction, a requirement to pray at sunbreak every morning, or something else like that.
 * Gain 1 XP for every adventure in which your character does not break this vow.
 * Gain 2 XP every time your character does not break this vow even though it causes her minor harm or inconvenience.
 * Gain 5 XP every time your character does not break this vow even though it causes her great harm.
 * Buyoff: Break this vow.