Key of Conscience


 * Key of Conscience
 * Your character has a soft spot for those weaker than their opponents.
 * Gain 1 XP every time your character helps someone who cannot help themselves.
 * Gain 2 XP every time your character defends someone with might who is in danger and cannot save themselves.
 * Gain 5 XP every time your character takes someone in an unfortunate situation and changes their life to where they can help themselves.
 * Buyoff: Ignore a request for help.